![]() ![]() However, most of them occur either with the Stealth C variant that only costs 2 power and is worth keeping in more situations as a result or when your ship already has a zoltan shield and you want to keep it up longer. As with everything in FTL there are exceptions to these rules. By the time you've waited 8 seconds for the drone to bring up the first point, those things have already gotten past it. But why is the shield overcharger so bad even though zoltan shields are so good? Well, the advantages you get from zoltan shields besides protection, like blocking mind control, hacking, boarders, and boarding drones, are only gained from having one at the start of the fight. A defense drone 2, which has the same cost and power requirement, can block more projectiles in most situations, can block projectiles that would do multiple points of damage to the zoltan shield much more reliably, and also has uses against specific weapons, like neutralizing an ion blast 2 or a Vulcan. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. Keep in mind that most battles in FTL are decided in well under a minute. Here's a quick table based on the wiki: Current Points The shield overcharger actually makes zoltan shield slower the more you have. ![]()
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